![]() Depending on which mode you choose, you will need to do different things. The goal is the same all the time – you must catch or press the notes so that they fully match the music. But every time, you will have to perform some funny action to complete the task. osu!mania's mascots are the twins Mani and Mari, both with purple and light purple hair.What is player supposed to do in OSU?! At first glance, the task is more than easy- you must listen to the music and repeat the rhythm without mistakes. It was chiefly introduced and implemented by woc2006, and is based on a variety of conveyor-type rhythm games (namely Dance Dance Revolution and Beatmania). Osu!mania is a vertical scrolling rhythm game (VSRG) mode designed as a piano simulator. ![]() osu!catch's mascot is Yuzu, a blue-haired boy. This mode is loosely based on a minigame inside of a Beatmania simulator, which itself is believed to be based on the EZ2CATCH mode from the EZ2DJ series. To this end they control a catcher with a plate atop their head for catching said fruits. In osu!catch, fruits of differing varieties fall from the top of the screen, and the player must catch them to the beat. ![]() ![]() osu!taiko's mascot is Mocha, a green-haired girl in a kimono holding drumsticks. It is based on the Taiko no Tatsujin game series produced by Bandai Namco Entertainment. ![]() Osu!taiko simulates the process of playing a real drum, where players make use of a keyboard or drum kit to hit differently-coloured circles on a single conveyor. osu! has its own mascot called pippi, a pink/black-haired girl. It is based on the original iNiS' rhythm game Osu! Tatakae! Ouendan. Osu! is the default mode, where players are expected to tap circles, hold sliders, and spin spinners to the beat of the music. ![]()
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